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	<title>LM/NL</title>
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	<link>http://www.vertigore.com</link>
	<description>Immersive and Augmented Reality Gaming</description>
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		<title>HELLO LM/NL (FORMERLY KNOWN AS VERTIGORE)</title>
		<link>http://www.vertigore.com/?p=210</link>
		<comments>http://www.vertigore.com/?p=210#comments</comments>
		<pubDate>Mon, 10 Sep 2012 18:35:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=210</guid>
		<description><![CDATA[We at The Studio Formerly Known as LM/NL are doing our Spring cleaning a little early. Say hey to lm/nl (pronounced &#8216;lim-i-nal). We&#8217;re still the same bunch of reality distorting game developers we&#8217;ve always been, just with a fresh coat of paint. Why the name change? Our ambition is to create experiences that warp the [...]]]></description>
			<content:encoded><![CDATA[<p>We at The Studio Formerly Known as LM/NL are doing our Spring cleaning a little early. Say hey to lm/nl (pronounced &#8216;lim-i-nal). We&#8217;re still the same bunch of reality distorting game developers we&#8217;ve always been, just with a fresh coat of paint.</p>
<p>Why the name change?</p>
<p>Our ambition is to create experiences that warp the boundaries between the real and virtual worlds across a variety of settings. While our heritage has been in shoot-&#8217;em-up and make-ya-dizzy arcade-style games, we&#8217;re branching out into a variety of different worlds and wanted a name that would sit just as comfortably when presenting a haptic feedback-enhanced pony simulator (no, we&#8217;re not currently making that, but please call if you&#8217;re interested) or fitness program as it might a core game.</p>
<p>So there you have it. We&#8217;re excited to have you join us on this next phase of development!</p>
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		<title>LM/NL CEO Josh Shabtai Delivers Keynote at InsideAR 2011</title>
		<link>http://www.vertigore.com/?p=181</link>
		<comments>http://www.vertigore.com/?p=181#comments</comments>
		<pubDate>Sat, 03 Dec 2011 13:11:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=181</guid>
		<description><![CDATA[In late September, LM/NL CEO and creative director Josh Shabtai traveled to InsideAR 2011, hosted by augmented reality platform leader Metaio, to deliver a keynote about the impact gaming will continue to have on the AR industry. In short, gaming is blurring the boundaries between digital and physical, reality and fiction and engaging the mass market [...]]]></description>
			<content:encoded><![CDATA[<p>In late September, LM/NL CEO and creative director Josh Shabtai traveled to InsideAR 2011, hosted by augmented reality platform leader Metaio, to deliver a keynote about the impact gaming will continue to have on the AR industry. In short, gaming is blurring the boundaries between digital and physical, reality and fiction and engaging the mass market in ways that no other medium can come close to. Without it, augmented reality will be facing an uphill battle for consumer adoption. Watch the full video below.</p>
<div align="center"><iframe src="http://player.vimeo.com/video/32752290?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="480" height="297"></iframe></div>
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		<title>LM/NL Games Introduces Two New 360°, Stereoscopic 3D Titles for Hasbro&#8217;s my3D</title>
		<link>http://www.vertigore.com/?p=140</link>
		<comments>http://www.vertigore.com/?p=140#comments</comments>
		<pubDate>Mon, 11 Apr 2011 06:53:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[sector 17]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=140</guid>
		<description><![CDATA[Hot off the heels of Star Wars Arcade: Falcon Gunner, which pushed the boundaries of augmented reality gameplay, we&#8217;re psyched to announce LM/NL&#8217;s next foray into immersive gaming: my3D Sector 17 and my3D Teleport: LA, the first 360-degree, stereoscopic 3D experiences for iOS. Partnering with Hasbro, LM/NL built these two titles exclusively for my3D, the toymaker&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<div>Hot off the heels of <em>Star Wars Arcade: Falcon Gunner</em>, which pushed the boundaries of augmented reality gameplay, we&#8217;re psyched to announce LM/NL&#8217;s next foray into immersive gaming: <em>my3D Sector 17 </em>and <em>my3D Teleport: LA, </em>the first 360-degree, stereoscopic 3D experiences for iOS.</div>
<div>Partnering with Hasbro, LM/NL built these two titles exclusively for my3D, the toymaker&#8217;s much-buzzed-about 3D viewer for iPhone and iPod Touch.  While it&#8217;s earned comparisons to the classic Viewmaster toy, we see my3D as something much more significant:  mass market virtual reality.</div>
<div>Built atop the LM/NL Immersion Engine, these two titles push the limits of immersive VR gaming.</div>
<div><em>my3D Sector 17 </em>is a hyperactive space adventure that throws you into the middle of an epic, intergalactic war.  You&#8217;ll do battle across all three axes in rich stereoscopic 3D.</div>
<div><em>my3D Teleport: LA </em>is a virtual tour experience that drops you into a variety of tourist destinations scattered throughout Los Angeles.  Coupled with 360-degree sound and motion control, the stereoscopic 3D confuses the senses and makes you feel like you&#8217;re really there.</div>
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		<title>Falcon Gunner Blasts Its Way on to TechCrunch&#8217;s &#8216;Top 40 Apps of 2010&#8242;!</title>
		<link>http://www.vertigore.com/?p=112</link>
		<comments>http://www.vertigore.com/?p=112#comments</comments>
		<pubDate>Mon, 03 Jan 2011 07:30:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=112</guid>
		<description><![CDATA[Now this is how you cap off a great 2010:  all of us at LM/NL are proud to announce that we&#8217;ve made it onto TechCrunch&#8217;s list of the &#8216;Top 40 Apps of 2010.&#8217;  Star Wars Arcade: Falcon Gunner earned a top technical achievement award for its use of pick-up-and-play augmented reality.  Thanks to everyone who [...]]]></description>
			<content:encoded><![CDATA[<div>Now this is how you cap off a great 2010:  all of us at LM/NL  are proud to announce that we&#8217;ve made it onto TechCrunch&#8217;s list of the  &#8216;Top 40 Apps of 2010.&#8217;  <em>Star Wars Arcade: Falcon Gunner</em> earned a  top technical achievement award for its use of pick-up-and-play  augmented reality.  Thanks to everyone who supported us this year &#8212; we  can&#8217;t wait to top ourselves in 2011&#8230; <img src='http://www.vertigore.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </div>
<div></div>
<div><a href="http://techcrunch.com/2010/12/26/top-40-iphone-apps-2010/" target="_blank">Click here to read the article at TechCrunch.</a></div>
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		<title>TechCrunch: The First Augmented Reality Star Wars Game, Falcon Gunner, Hits The App Store</title>
		<link>http://www.vertigore.com/?p=107</link>
		<comments>http://www.vertigore.com/?p=107#comments</comments>
		<pubDate>Fri, 19 Nov 2010 01:29:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=107</guid>
		<description><![CDATA[Star Wars and video games go hand-in-hand. There is a long line of Star Wars-themed games going back to the days of arcade games, and continuing through home console and mobile games. Now, the first augmented reality Star Wars game for the iPhone just hit the app store. It is called Star Wars Arcade: Falcon [...]]]></description>
			<content:encoded><![CDATA[<p>Star Wars and video games go hand-in-hand.  There is a long line of  Star Wars-themed games going back to the days of arcade games, and  continuing through home console and mobile games.  Now, the first  augmented reality Star Wars game for the iPhone just hit the app store.   It is called Star Wars Arcade: Falcon Gunner ($4.99, <a href="http://itunes.apple.com/us/app/star-wars-arcade-falcon-gunner/id399665096?mt=8">iTunes link<img id="snap_com_shot_link_icon" src="http://i.ixnp.com/images/v6.52/t.gif" alt="" /></a>).</p>
<p>The game starts with the scene from the original Star Wars inside the  Millennium Falcon after they escape the Death Star and the TIE Fighters  attack.  You are Luke Skywalker in the gunner’s turret below, and you  turn the iPhone to rotate around and shoot the attacking TIE Fighters  while Han Solo and Princess Leah either encourage or heckle you  depending on your skills.  (“Let me guess, you are <em>trying</em> not  to hit anyone.”)  In the 360-degree background is the Death Star and an  earth-like planet, which come into view depending on which way you turn.   The game is completely immersive, and works especially well while  sitting in a swivel office chair.</p>
<p><a href="http://techcrunch.com/2010/11/17/star-wars-iphone-falcon-gunner/" target="_blank"><span style="text-decoration: underline;">Click here to read the rest of the article at TechCrunch.</span></a></p>
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		<title>Star Wars Arcade: Falcon Gunner coming soon to iPhone 4, iPhone 3GS and iPod Touch 4th Gen!</title>
		<link>http://www.vertigore.com/?p=80</link>
		<comments>http://www.vertigore.com/?p=80#comments</comments>
		<pubDate>Thu, 04 Nov 2010 22:54:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=80</guid>
		<description><![CDATA[Star Wars fans, get ready:  the first augmented reality game set in the Star Wars universe is on its way.  In Star Wars Arcade: Falcon Gunner, developed by LM/NL Games and published by THQ Wireless, you&#8217;ll strap into the Millennium Falcon&#8217;s turret to take down TIE fighters, Star Destroyers and other surprises from within the [...]]]></description>
			<content:encoded><![CDATA[<p><em>Star Wars</em> fans, get ready:  the first augmented reality game set in the <em>Star Wars </em>universe is on its way.  In <em>Star Wars Arcade: Falcon Gunner</em>,  developed by LM/NL Games and published by THQ Wireless, you&#8217;ll  strap into the Millennium Falcon&#8217;s turret to take down TIE fighters,  Star Destroyers and other surprises from within the Star Wars galaxy.   The game, which spans more than 20 levels of insane, arcade-shooting  action, is playable in <em>augmented reality mode</em>, which uses your  camera to bring the Empire to your living room, and a normal mode that  features stunning HD graphics.  You&#8217;ve never seen the Death Star look  this good.</p>
<p>Coming to iTunes in Winter 2010.</p>
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		<title>CNET: Star Wars Arcade: Falcon Gunner: TIE Fighter combat meets augmented reality</title>
		<link>http://www.vertigore.com/?p=72</link>
		<comments>http://www.vertigore.com/?p=72#comments</comments>
		<pubDate>Wed, 03 Nov 2010 20:38:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=72</guid>
		<description><![CDATA[Think &#8220;Star Wars&#8221; games have been done to death? I guarantee you&#8217;ve never seen anything like Star Wars Arcade: Falcon Gunner. It&#8217;s like the PC classic &#8220;TIE Fighter&#8221; mixed with the ingenious UFO on Tape mixed with the Layar Reality Browser. As you can see, the game overlays itself on whatever appears in your iPhone [...]]]></description>
			<content:encoded><![CDATA[<p>Think &#8220;Star Wars&#8221; games have been done to death? I guarantee you&#8217;ve   never seen anything like Star Wars Arcade: Falcon Gunner. It&#8217;s like the   PC classic &#8220;TIE Fighter&#8221; mixed with the ingenious <a href="http://reviews.cnet.com/8301-19512_7-20019054-233.html">UFO on Tape</a> mixed with the <a href="http://itunes.apple.com/us/app/layar-reality-browser-augmented/id334404207?mt=8">Layar Reality Browser</a>.</p>
<p><a href="http://vimeo.com/14778617"></a></p>
<p>As you can see, the game overlays itself on whatever appears in your <a href="http://www.cnet.com/apple-iphone.html">iPhone </a>camera   lens. Point it at the night sky and, presto, you&#8217;re blasting TIE   fighters in outer space. Point it at the dog and, um, presto, you&#8217;re   blasting TIE fighters coming from your dog.</p>
<p><a href="http://reviews.cnet.com/8301-19512_7-20021705-233.html" target="_blank"><span style="text-decoration: underline;">Click here to read the rest of the article at CNET.</span></a></p>
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		<title>Gizmodo:  TIE Fighters Invade Your City!</title>
		<link>http://www.vertigore.com/?p=53</link>
		<comments>http://www.vertigore.com/?p=53#comments</comments>
		<pubDate>Tue, 02 Nov 2010 18:30:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=53</guid>
		<description><![CDATA[Manhattan is a kinda interesting place, I guess. What would really liven it up would be the opportunity to defend it from the Imperial Fleet. A new augmented reality iOS game will let you—or protect your own hometown. Star Wars Arcade: Falcon Gunner, developed by LM/NL Games and published by THQ Wireless, takes your surroundings [...]]]></description>
			<content:encoded><![CDATA[<p>Manhattan is a kinda interesting place, <em>I guess</em>. What would  really liven it up would be the opportunity to defend it from the  Imperial Fleet. A new augmented reality iOS game will let you—or protect  your own hometown.</p>
<p>Star Wars Arcade: Falcon Gunner, developed by <a href="../">LM/NL Games</a> and published by <a href="http://www.thqwireless.com/">THQ Wireless</a>,  takes your surroundings and sticks them outside Han Solo&#8217;s crosshairs.  Whether it&#8217;s the New York skyline or an IHOP parking lot, you&#8217;ll be able  to blast TIE Fighters out of the sky as if they were invading right  now, in a galaxy really, really close. The game will also feature other  iconic moments from the Star Wars universe—the escape from the Death  Star, the Battle of Hoth—with the option of switching between rendered  backgrounds and AR scenery from your device&#8217;s camera.</p>
<p><a href="http://gizmodo.com/5679566/tie-fighters-are-invading-new-york-city" target="_blank"><span style="text-decoration: underline;">Click here to read the rest of the article at Gizmodo.</span></a></p>
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		<title>Pacific Defense For The iPad Plunges You Back Into WWII (Video)</title>
		<link>http://www.vertigore.com/?p=49</link>
		<comments>http://www.vertigore.com/?p=49#comments</comments>
		<pubDate>Wed, 07 Apr 2010 00:55:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Pacific Defense]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=49</guid>
		<description><![CDATA[Games are the most lucrative category of apps on the iPhone (and iPod Touch) and they promise to be just as popular on the iPad. Yesterday, I visited Edo Segal, CEO of Futurity Ventures, to see what a game developed specifically for the iPad looks like and how it is different from iPhone games. One [...]]]></description>
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Games are the most lucrative category of apps on the iPhone (and iPod  Touch) and they promise to be just as popular on the iPad.  Yesterday, I  visited Edo Segal, CEO of Futurity Ventures, to see what a game  developed specifically for the iPad looks like and how it is different  from iPhone games.  One of Futurity Ventures portfolio startups is <a href="../">LM/NL<img id="snap_com_shot_link_icon" src="http://i.ixnp.com/images/v6.25/t.gif" alt="" /></a>, which developed its  first game for the iPad. It is called <a href="http://itunes.apple.com/us/app/pacific-defense/id364867169?mt=8">Pacific  Defense <img id="snap_com_shot_link_icon" src="http://i.ixnp.com/images/v6.25/t.gif" alt="" /></a> ($1.99 on iTunes for  the next two days) and it puts you in a WWII destroyer gun turret  shooting at enemy planes above and torpedos below.</p>
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		<title>Full immersion gaming: The Vertigore Immersion Engine</title>
		<link>http://www.vertigore.com/?p=4</link>
		<comments>http://www.vertigore.com/?p=4#comments</comments>
		<pubDate>Thu, 25 Mar 2010 22:56:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://vertigore.com/?p=4</guid>
		<description><![CDATA[Calling the LM/NL Immersion Engine a ‘technology platform’ doesn’t quite capture what it does. Think of it as a window into another world. LM/NL Games’ built-from-the-ground-up engine fuses a number of innovative technologies to create game experiences that immerse players in another reality. &#160; Multi-Axis Motion Control: Using a mobile device&#8217;s sensors LM/NL Immersion Engine tracks [...]]]></description>
			<content:encoded><![CDATA[<p>Calling the LM/NL Immersion Engine a ‘technology platform’ doesn’t quite capture what it does.</p>
<p>Think of it as a <strong>window into another world.</strong></p>
<p>LM/NL   Games’ built-from-the-ground-up engine fuses a number of innovative   technologies to create game experiences that immerse players in another   reality.</p>
<p>&nbsp;</p>
<ul>
<li> <strong>Multi-Axis Motion Control:</strong> Using   a mobile device&#8217;s sensors LM/NL Immersion Engine tracks a player’s   movement across X-, Y- and Z-axes to enable the next generation of   full-body motion control.</li>
<li> <strong><em>AlmostThere</em> 3D Graphic Engine: </strong>Baked   into the engine is a high-end graphics rendering and compression system   that maximizes device performance while serving up visuals that appear   to be pulled from a high-end home console. Coupled with a revolutionary   system for capturing and rendering panoramic images, the LM/NL   Immersion Engine is capable of serving console-quality imagery on a   mobile device with no drain on overall performance.</li>
<li> <strong>360-Degree Sound: </strong>While   total immersion begins with controls and graphics, it’s the sound that   seals it. The LM/NL Immersion Engine’s 3D sound processor is   frighteningly real. Wear headphones.</li>
<li> <strong>Augmented Reality Camera Overlay and Location Awareness: </strong> Bringing fictional properties into the real world is another powerful   way to immerse players in an experience.  Our AR technology allows for   rendering 3-D objects in real life, all in real-time.</li>
</ul>
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